I've had pretty good luck with my recent free games on my backlog; while
nothing has been amazing, the games have mostly been pretty good. That comes to
an end with the first of two Dungeons and Dragons branded arcade games, Tower
of Doom. I mean 'arcade games' literally because Tower of Doom and
its sequel Shadow Over Mystara (released on PSN as the combo-pack Chronicles
of Mystara) were both meant to be played in arcades, only getting console
ports years later. As far as arcade games go, Tower of Doom seems fine
enough- not far off from the X-Men and Simpsons branded beat-em-ups that I
remember wasting a lot of quarters on when I was much younger and arcades still
existed. Not only do you get to choose a character class and go to town hacking
and slashing your way through the game's few levels, but Tower of Doom
also includes a loot-drop system and rpg-style leveling up as you go to
differentiate itself from the arcade crowd and live up to its Dungeons and
Dragons name. It's not enough unfortunately to keep the game from being a
slog to play through in 2014. Characters only really have one attack, and since
I had unlimited continues and didn't have to pop in any quarters ever, the game
boiled down to slashing everything in sight with my sword the exact same way
for two hours and dieing a bunch of times with no stakes to speak of. If I was playing the game on an
arcade machine, it probably would have cost me $40 or so. No wonder arcades
died out!
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