February 10, 2014

Infamous: Festival of Blood


I really enjoyed both Infamous games, so downloading this small expansion of sorts to Infamous 2 was a no-brainer when it went on sale last May. Festival of Blood is technically a stand-alone game and not just DLC for Infamous 2, and you can play it without having played either of the first two games.

It takes place on "Pyre Night," a fictional one-night holiday that seems like a cross between Halloween and Mardi Gras in the fictional New Orleans-like city of New Marais, the setting of Infamous 2. Cole gets bitten by a vampire queen named Bloody Mary (of course) and has until sunrise to defeat her or else he'll remain a vampire forever. The game lasted for something like eight missions, and I want to say the previous two Infamous entries were in the mid-thirties in that regard. I played the game for a couple hours this afternoon and a couple more just now and beat it about as thoroughly as it can be beaten. I even collected a hundred blood jars to max out my vampire powers and found all ten "hidden messages" from Mary, which got me nothing more than a sweet PS3 trophy.

The game itself was short but sweet. The good and bad karma spectrum is put aside for this one; you're a vampire, so who could blame you for draining the blood of a few dozen civilians? Instead, Cole's Pikachu-like electric powers are supplemented by some new vampiric skills, the best of which was easily the ability to turn into a bunch of bats and just fly around the city. Grinding on electric wires used to feel like the quick and easy way to get around town in these games, but with this new flying feature, riding the rails felt slow and tedious.

There's not much else to say here. Fans of the first two Infamous games would do well to check this one out, and its brevity is a blessing for anyone as backlogged as the authors of this blog. At the very least, it gave me a quick Infamous fix that I've needed since beating the second game fifteen months ago.

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