January 6, 2014

The Dead Zone

Okay, another King book, here's another list of things I knew about The Dead Zone before reading it: psychics, it got turned into a semi-successful tv series, and it's generally well-regarded among King fans. This one was a bit shaky for me, with parts I loved and parts that kinda bored me. A young teacher in Maine goes out on a date with a colleague, and on his way home later that night he gets into a car accident and goes into a coma for five years. When he wakes up he struggles with the fact that five years of his life have just passed him by; not only that, but some very latent psychic powers he had got turned way up over the course of the coma- merely touching people will often result in a psychic premonition. First thing, this book probably would have still been pretty great without the psychic angle. It was heartbreaking watching his girlfriend wait for years before moving on, and seeing him eventually deal with the fact that she has. The coma basically turned his mother into a religious nut, and combined with five years of hospital bills he now has to pay it's easy to feel for the guy. It's interesting just watching him try to put his life together in unexpected ways after a horrible accident. But King also throws in the whole "he's a psychic" thing and for the most part that's pretty great too- another unwanted change in his life that he's forced to deal with. But the whole thing ended with a kinda weird subplot that King had alluded to throughout the book but never really caught on for me. I mean, this book was great when it focused on a guy trying to push forward after his life is changed in big ways, so ending it with a political plot didn't make much sense to me. The last third of the book probably would have worked better as a sequel. Still though, I liked The Dead Zone.

Bonanza Brothers


Well, this sucked. You're a burglar. In two-player mode, I presume you and a buddy would each be a burglar. And you go around stealing shit from malls, mansions, museums, and the like. Each venue is outfitted with a host of security guards, policemen, you name it. Some are in full on riot gear. You can shoot, but your bullets aren't lethal. They just kind of stun the guards for a while. Why the hell wouldn't armed robbers be shooting to kill?

Since I already know I'll get to the end of the year and have no idea at all which of these games I liked and which I hated, I'm going to start a running ranked list for all these one-hour Genesis games. Bonanza Brothers kicks things off at the bottom.

Arrow Flash
Alien Storm
Alex Kidd in the Enchanted Castle
Altered Beast
Bonanza Brothers

January 5, 2014

Arrow Flash


Here's the best game yet from the Genesis project - a side-scrolling space shooter that felt like an undercooked R-Type. You're a spaceship. But you're also sort of a Transformer I guess, because you can turn into a Mega Man-like robot creature (see the cover art for a specific idea) who shoots the same guns as the spaceship. There was really very little difference whether you played as the spaceship or the autobot. You travel at the same speed either way, and one hit from an enemy always kills you. The only difference was your special weapon, which in robot-form was some sort of invincibility (think of Sonic's final smash in Super Smash Bros. Brawl if that's a helpful reference) and in ship form was just a giant barrage of bullets. I had some actual fun with this one, so, you know. Here's the new bar.

Altered Beast


The year is 1988. This came comes out and apparently makes enough of an impact on popular culture that references are made to it for years on end and its Wikipedia page is actually a fairly lengthy one.

The year is 2014. I play this game and fail to be even remotely enthused. It's just another side-scrolling beat-em-up, this one with way shittier and clunkier controls than the last one I played, Alien Storm. I know I'm only three games deep into "Carmen Sandiego and the Genesis 32" but so far it looks like it'll mostly be an uninspiring waste of time. Most of these games are arcade ports, making their runtimes something like an hour or two at a maximum, their only lengthening coming from how difficult it can be to beat them. This was actually a fairly tough one - again, the controls were clunky shit here - but with five total stages that lasted five minutes at most, I was able to finish up in an hour or two even with all the restarts. Like I said, this project seems like a largely uninspiring waste of time. Still, I'm glad to have a Sega Genesis, and who knows which random game I play will be a lot of fun?

Monsters University

 

Keith bought me this movie for Christmas because I really liked Monsters Inc. (which can you believe came out THIRTEEN yes THIRTEEN years ago??) I feel old. I told him I must have missed the second one and he said..."this is the second one". Why did it take them so long to make another? Anyway, I think I liked this sequel at 26 as much as I liked the first at 13. It was a whole other movie basically showing how Mike and Sully came to work as "scarers". It was a cute movie about two guys who everyone told they could never make it and how with perseverance and some luck they made it. I would recommend it as a good Sunday night, light watch. I mean... who doesn't still love Pixar as an adult? The stories always have things both kids and adults can relate to. This movie stayed true to that, gave me some laughs and kept me entertained for an hour and a half.

The Legend of Zelda: A Link Between Worlds

 As for right now I am just going to say. "Read Trevors Post." I will more than likely come back and edit this.

Downton Abbey Season 1



This is my post for the first season of Downton Abbey. Kara was insistent that I watch this show as we had watched several of my shows together. I figured it was fair that I gave it a shot to even the score. We watched the first season over 2 days. As there aren't many episodes this was fairly easy to accomplish. Heavy Spoilers to follow:

The show tells the fictitious story of the British family that runs Downton Abbey in a semi historically correct setting. The first episode features the family learning that the ship The Titanic has sunk. This news is especially important to the Crawley family because the heir to their Abbey, and ultimately their fortune was on the Titanic when it sank. The family then learns that there is a new heir, Matthew, and that their fortune is permanently linked to the Abbey. The rest of the season depicts the every day happenings of the house from dinner parties, to their daughters courtships and general upkeep.

The house and the story is divided into two factions. There are the family that "owns" the house and this includes the mother, father and three daughters. Notice there are no sons, therefore no heir in the immediate family. The other half of the house and the show is made up of the staff that runs the house. The staff includes the Butler, the female equivelant of the butler for the wife, the ladys maids that take care of the daughters, the footmen, cooks for cooking and the chauffeur to drive the, relatively new, car.

The season ends with some news that may change the scope of the family and the country as war is declared with Germany.

P.S. I am getting into the show. Please nobody tell Kara that she was right. I will never hear the end of it!


Sons of Anarchy: Season 4


So - Steve just posted about this because we watched it together. They're officially his DVDs but we're married so what's his is also mine. Sharing is caring, people. So these are my DVDs too and I've never seen Sons Season 4 before so this counts more for me than it does for Steve, damnit!

Observation 1: Jax looks a ton like Paul Walker with short hair.
Observation 2: Gemma is a dirty gross crude woman. However, she does a lot for this club without getting any thanks. She's real bad ass a lot of the time. She and Tara have been fun to watch throughout Sons Seasons 1-4. They are an important part of this TV show.
Observation 3: Episodes 1-13A were fantastic. There was a ton going on in this season, and Seasons 1-3 have set the tone for all the conflict. There were new characters introduced but it felt natural and I didn't struggle to remember who they were which did happen in previous seasons. I knew most people's motivations the entire season. The conflict helped build the characters who we already knew a lot about.

Steve made a good analogy. Season 4 puts pots of water on the stove all season to boil. Instead of boiling over in the finale, multiple pots are just taken off the stove. I have an inkling where Season 7 will go based on Steve's post, and I think I will continue to enjoy Sons over the next three seasons even if they decline in quality.

January 4, 2014

Sin and Punishment: Star Successor

About a year ago I played the recently-brought-to-America port of Sin and Punishment, a very short rails shooter on the Nintendo 64 that felt a little like StarFox 64 on acid. Now I have completed the series by playing its second installment, the Wii sequel Sin and Punishment: Star Successor, and while the Wii is obviously a perfect fit for any rails shooter, it felt like only a marginal step up from the first game. Controlling a reticle with a Wii-mote feels a bit more natural, sure, but the addition of defensive play that's not usually found in rails shooters means controls mostly felt the same as its predecessor, and as such Star Successor was really that- more of the same. For most games that would be a strike against it. But for Sin and Punishment, a series that prides itself on being basically insane (one boss is made up of robotic whales; another is defeated by kicking giant bison in his direction), it kinda works. Rails shooters are fun in short amounts but can get stale pretty fast, so to compensate they need to get gimmicky- Dead Space: Extraction found this in hallucinations and its survival-horror focus on ammo conservation; Sin and Punishment: Star Successor mostly just throws as much shit on screen as the Wii can handle and wants you to shoot almost everything. The one major improvement here was getting rid of the dated Continues system from the first game which required you to restart the game several times before you got good enough to beat it, and combined with its longer length Star Successor is probably the better game. It's worth a play if you're in the mood for an on-rails shooter, but there's a reason why that genre has for the most part died out completely and Star Successor is no sign that it should come back.

January 3, 2014

Mad Men: Season 5


Two years ago I made an absurdly long post about the fourth season of Mad Men. It was the best season of one of the best shows ever made, and I did it no favors by rambling on and on and on about it, so I'll keep this one brief.

As I said, Season 4 was Mad Men's best season, and Season 5 was better than Season 6, which means the show has technically been in a qualitative slide for a few years now. But I'd forgotten just how good Season 5 was until re-watching it these last few days. There's an awful lot of meat here, from Pete's dissatisfaction with living the American Dream - married with a kid in the suburbs - to Don's honeymoon period with his new wife to Roger's LSD-induced reawakening and new-found happiness. Peggy and Joan each make some bold decisions, Lane winds up in a financial pickle that turns tragic, and Sally continues to grow up. This season introduces us to the great character that is Michael Ginsberg and even revisits Paul Kinsey for kicks. And Betty got fat.

The season takes place between the summer of 1966 and the spring of 1967, and "the '60s" are very much in full swing. SCDP hires both a black woman and a Jew and even makes a woman a junior partner. Casual drug use is up, even for these Madison Avenue suits, and it's hard to believe sometimes that this is the same group of people doing the same job from the first season, which took place in the shadow of the dour and restrained 1950s. At any rate, it was a pleasure to revisit Season 5, and the episodes in general were stronger on average than I'd remembered. Here's hoping Season 6 can pleasantly surprise me too on the second time around.