July 15, 2016

Inside


The short of it: Yep, this is Limbo all over again in the best possible way.

The long of it: To say anything specific about this game would lessen the experience of anyone about to play it. I went in without expecting a thing and I was constantly intrigued and creeped out and amazed and entertained. It takes a certain level of game design to be able to make something this unique and reaction-inducing using low-end graphics and no more buttons than an NES controller uses, but Playdead is up for the task. Limbo felt like lightning in a bottle, and yet without changing much about that formula at all, Inside might be even better. How'd they do it all over again? Gah! Play this. No Limbo experience is necessary but, hey, play that one too if you haven't already.

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