April 26, 2015

F-Zero


If Mario Kart: Super Circuit was a bit rough to play in 2015, this 1990 fast-paced futuristic racing game was nearly impossible. Gameplay consists of zipping around tracks at high speeds while avoiding hazards and obstacles. You've got a health bar that slowly depletes with every hazard you hit, and when it's empty, you simply explode. This means you can be way out in the lead during a five-lap race and lose it all during an unfortunate wipeout. Frustrating! There are no items or power-ups that make you faster or tougher, nor can you attack your AI opponents; this is simply a game where you need to memorize tracks and use quick reflexes to win races.

I didn't love it. It was nice to go back and visit, for the first time, the origin of the series that gave us Captain Falcon, but I never need to play F-Zero again.

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