Once
again, I’m backed-up on my back-blogging. Struggling to figure out what to post
next, I resorted to a classic fallback: Batman. (When in doubt, go Batman... Always.) Back in the fall I beat the
third and latest installment of the Arkham video game franchise, Arkham Origins.
Oh
boy! An origin story? We’re going back to the beginning. How original! (This
comment should be read with much sarcasm.)
First
off, this really isn’t an origin story despite what the title might make you
want to believe -- unless you consider Batman and Gordon meeting for the first time an origin story of sorts. If I remember right, the story centers around a “younger”
Bruce Wayne/Batman who is the target of a $50 million dollar hit that’s been
placed on him by the Black Mask. This encourages the recruitment of eight of
the world’s deadliest assassins to take down the Batman. To save himself (and
the city) Batman must find the Black Mask (or whomever is truly running the
show… hahaha!) and establish ties with a very standoff-ish Detective Gordon to keep
the police from taking him down as well in all the chaos.
The
game wasn’t bad, but it falls way short of its two predecessors. Arkham Asylum was great at establishing
the tone, fighting mechanics, and fun puzzles that the franchise holds onto so
dearly. The next game, Arkham City,
bumps it up a huge notch by bringing the game out of the claustrophobic setting
of a mental institution and dropping it into half of Gotham city. The game got
larger, we got to play as Catwoman, and Batman was steadily dying throughout
the whole game after getting dosed with poison from the Joker. The stakes have never been higher. So, yeah… these
games are great.
Then
we arrive at Origins. The game isn’t
bad, but really does nothing to push the series forward. I enjoyed the
villains, the hack-n-slash combat the series is known for, but the map (while
larger) felt empty and useless. There was no desire to explore or climb to the
tops of skyscrapers to get your bearings. All-in-all, it was unimaginative…
against its siblings, that is.
On
top of that, this was the first game that we lost Kevin Conroy and Mark Hamill
as voice actors. These guys have are very near and dear to me in and the Batman
legacy. Thanks to their work on the 90’s WB series (and Conroy also working
with Batman Beyond), I can’t imagine Batman or the Joker without hearing their voices. So, to lose them as the
talent is a big hit to the franchise.
But
all of that is about to change…
Conroy
is coming back as the Dark Knight in the newest installment of the series, Arkham Knight. And it looks like we finally get to
drive the Batmobile?! I truly hope this doesn't suck. Please don't suck! But, hey, I’ll be playing
it regardless. Later boners.
No comments:
Post a Comment