It's been a long time since my last Resident Evil game, so here's a
brief recap of the series so far for anyone who doesn't know- it's a
survival horror series whose first 3 games came out on the original
PlayStation and just got cranked out one per year; they were critically
acclaimed at the time but revisiting them all 15 years later it's tough
to forgive the awful 'tank' controls- your character controls more like a
car than an actual person. The next two games (Code: Veronica and Zero)
came out on the next generation consoles and were pretty good too but
the formula for the games was quickly growing stale and fans of the
series were getting tired of more of the same. Things got radically
changed for the sixth game in the series, Resident Evil 4, one of my
favorite games of all time. Resident Evil 4 was much lighter on puzzles
and had a heavier focus on action, and its much-improved controls gave
it unanimous critical acclaim. Then came Resident Evil 5 which shifted
the setting to Africa, and it was mostly good, but in my opinion it
suffered from taking itself way too seriously and generated a whole
racism controversy that was an ugly point for the series. I had played
and logged all of these games (except 4 and 5, which I played
pre-Back-Blog), and since then two more installments have come out- the
criticially panned Resident Evil 6, and the more acclaimed 3DS-exclusive
Resident Evil Revelations. I'll begrudgingly play the former at some point,
but here are my opinions on the latter.
Honestly, it was great. Revelations is a return to the slower-paced
origins of the series in which exploring, puzzle-solving and
backtracking are the name of the game rather than the more linear action
of Resident Evil 4 and 5 (and probably 6). But it's also probably the best game in
the series in that style, with much better controls than the old games
and obviously the graphics and sound and all that are just light-years
ahead of the old games, even on a portable system. The abandoned
cruise-liner was a great choice of setting for the game as it uses the
claustrophobia of a ship to its advantage, constantly pitting you against big
enemies in small, cramped spaces. And of course now and then you get a
huge set-piece that looks like it's pushing the limits of what the 3DS is
capable of, with the penultimate boss being my personal favorite. There are
a couple small gripes- one, you're given a scanner that supposedly
makes you stronger as you scan more and more enemies but it seemed
poorly implemented, and second there's not too much variety in non-boss
enemies- I guess Capcom had to skimp somewhere. Still though overall I
really enjoyed my time with Resident Evil Revelations and I'll probably
play through it again someday.
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