January 31, 2011
Flatland
January 29, 2011
Knucklehead
January 25, 2011
Archer: Season 1
Risky Business
January 24, 2011
Final Fantasy Tactics Advance
Frost/Nixon
The Wire: Season 2
January 23, 2011
Little Big Planet 2
There is no physical way to measure the difference between Little Big Planet and Little Big Planet 2. Mainly because there is no way to measure creativity to begin with, and it's that amount of creativity that was separates the two games. A basic platformer that can let you run, jump and use tools, it really open up in the game with the art style. The story now follows a more defined line, with the Negitivatron destroying Craftworld, and the Alliance recruiting you to help save the world. The quirky creators of the world each have different set of abilities you need to use for their levels. While Lenny Di Vinci's levels are an introduction, showing you the basics of the game; it's Avalon Centerfuge who shows you how to ride mounts and Victoria Von Bathosphere who shows you shooting with the 'Sniper Trifle' (my absolute favorite play of worlds in the whole world.)
Now the story isn't serious, neither is the game. It's light-hearted to the max, and you'd hope a game with childlike appeal would have a much easier game-play to matches the feel. Wrong. This game is a challenge. Not a challenge to beat, but a challenge to not look like an idiot dying every second. I was awarded a badge (in game achievements that doesn't add to your PSN score) for dying 20 times in one level. Plus most levels have a section that can only be completed with two or more people, which takes some really co-ordiated actions, even if everyone is on a mic.
The only thing that gave my heart some sadness was the online community. I was ignored and rejected from multiplayer 90% of the time. The thing that made it better was the 10% that did play with me were not only very nice, but very talented and helped me with tricky parts. This game has given me the best experience on the PS3.
Little Big Planet 2. More Littler, More Bigger, More Planet.
Ghost Trick
Boo!
Did I scare you? No? Well neither will Ghost Trick: Phantom Detective. In fact, this ghostly game isn't about the spooky, but about what happens in the afterlife. You play as Sissel, an amnesiac dead man who only has to dawn to not only find out his who he his, but why he was killed. But what is this? He no ordinary ghost, but instead had the ability to possess objects, turn switches, travel on phone wires, knock and rock around small items, and of course travel back in time.
The time travel was the first thing I noticed that wasn't very 'ghostly' but hey, I really don't know what ghosts are up to. This Ghost Trick of travel back in time is an ability only Sissel can do, so he's very useful when it comes to solving murders. The rules are that he can only go back four minutes before the person's death, the person can't be dead for more than 24 hours, and he has to posses the corpse. Once a person is saved, not only do they remember their death in the new timeline, they can free speak to Sissel now.
Using all these abilities, you spend one night trying to figure out not only who you are, but saving other people's lives. Now you spend most of your time solving Rube Goldberg style puzzles, which is a wonderful time, but only leave you with one possible solution. It would be nice to see some variation in solutions in some of the complex machines.
From the creators of Pheonix Wright, they bring back the formula:
Crazy Characters + Detectives vs. Murders + a little bit of magic = A good game that leaves a chill down the spine.
Suikoden
Some say bigger isn't better. I say go big or go home and Suikoden agrees with me. A classic JRPG that keeps that doesn't really adventure out the usual. Monsters, magic and medieval. But it isn't doesn't have you running around with three characters, recruiting the random ninja or berserker to add diversity to your party. No, you're running around with your party of six looking to make an army of 108!
This isn't isn't a long game, but it is a big world. Suikoden world expands into mountains and planes and sea; taking a long time to traverse through it all. Plus you're playing as a fugitive on the run from the corrupt emperor and his evil sorceress, so where their army is, you usually can't go. No worries, you've fallen in with a good crowd, the rising Rebellion. You need to start recruiting people to your cause, because you're fighting a whole nation. Wizards, ninjas, pirates, elves and a giant tiger-man all come and join your cause, if you can convince them. Some will just join you because they think you're cool, sometimes you have to help them first and some you just have to pay to join. Once your group starts amassing, you get a cool fortress that you all work out of.
Now the game-play is classic turn style RPG, with speed, strength and defense all determining how the battle pans out. Six characters are place with three in the front and three in the back. Each character had a different range, with Short Range having to be in the front to actually inflict damage, and Long Range can attack anyone from anywhere, or is a magic attack. This helps and hinders your team, with having too many Short range fighters being useless, unless they have a strong magic. Having a good team is one that is diverse and with characters that are compatible, which sometimes they can unite an attack. (Like all the elves, fishermen or pretty girls can 'Unite.')
Now as fun as this game was, there was a few irks. First you can only carry 10 items, second your armor and equitable items (not weapons) count as your carry items, so that leaves you with 6 - 5 actual free spots. Also each potion or consumable item counts as a single item, so no collecting Red Flower x10, you have the actual Red Flowers fill ten item spots in your team. Magic was another irk. Magic comes from runes that you equip onto your characters. So a strong magic user can be an offensive fire user in one battle, and a defensive earth user the next. But to switch runes, you have to go to rune shops to get them unattached or reattached. These shops are few and far between, and your fortress does get one of these shops, but not soon enough.
Suikoden has given me a good time, which I want to continue into the sequel, which uses the firsts game data. The only thing stopping me from actually doing it is the rarity of Suikoden II. A used copy will send anyone back some moolah, plus most people aren't willing to part with the game. We will have to wait to see that log any time soon.
Flight of the Conchords
Funny? Yes. Musical? Yes. A foreign pair of hunks? Sure, why not. So why did Flight of the Concords didn't win me over in the beginning? I really don't know. It felt very slow to me, with the dry humor not really getting to me until two or three episodes in. But when it did get to me, I was laughing and singing along. I really warm up to the socially awkward duo of Bret and Jemaine, and even more to the characters of Murry and Mel. There's not much to say about the show. It's odd and musical, if you like oddness and songs. you'll like it.
A Drifiting Life
A Drifting Life by Yoshihiro Tatsumi is a heavy weight in your hand. An 840 paged illustrated memoir takes on the life of a young man learning about his love for manga, and even more his love for telling a story. This story takes place over fifteen years, in which a young highschool student grows up to become an influential storyteller in Japan, and the catalyst for a worldwide growth of mature graphic novels.
In the story, Yoshihiro has changed everyone's names, including his own. The protagonist, Hiroshi, is an artistic boy who grows up in a tough life to become an artist and writer. His father brings financial trouble into the house, and strains the already weathered marriage and home life. His brother, who is equally in love with manga, is slowly dying from lung trouble, is jealous of his brother's creativity and luck. Hiroshi turn's his love of his hobby into his career, working for small magazines and publishers, growing as an artist and an adult. He creates stories that pass the usual convention of children audience that it was created for, and made the gekiga style of manga. Gekiga to normal manga is what a graphic novel is to a comic book.
I don't read a lot of manga. This is actually the first one I've ever owned, but I as a fan of the graphic novel, something this heavy (literally and figuratively) is pretty great. A view inside the industry, just as is starts to change, it is a nice mix of Japanese history and the way manga authors lived, drew and worked together in the mid '50s. Hiroshi is a passionate artist and an inspiring character. I could identify with him, not wanting to do the normal comedic cartoon strips. He wanted to make something revolutionary and epic. This memoir is a testament to that want to be alternative, even if it isn't a dark or gritty story like his other books.
His art is simplistic, and the adaptation by Arian Tomine is a clean, easy read. Now that I know Tatsumi history, I'll try to read the rest of his work.
January 21, 2011
Persepolis
January 20, 2011
Castlevania: Harmony of Dissonance
Infinity Blade
January 19, 2011
30 Rock: Season 4
Final Fantasy V
Final Fantasy XII
January 18, 2011
The Doors
Super Scribblenauts
Full Dark, No Stars
I don’t really know what else to say about this piece of work. Not that great, not that bad. It was meh. Alright, to start off let me explain that King’s new piece of work (with one seeming to come out every year) is a compilation of short stories - four to be exact. We’ve got one about a father who tricks his son into murdering his wife, also the boy’s mother, then suffers the haunting consequences; one about woman-novelist (King writing about a writer, that’s new and refreshing!) who’s raped and left for dead, then goes back out seek revenge by murdering all those responsible for this atrocity; one about a man down on his luck who makes a pact with a strange man (presumably the Devil) to trade luck with his fortunate friend, which in turn kills off most of the friend’s family; and, finally, one about a wife who discovers her husband of 25 years is sadistic serial killer and is now planning on how to murder the murderer.
There’s one - albeit, elusive - theme here. Can you guess it? I’ll give you a hint: MURDER!
Yes, it seems that King went back doing what he does best, although this really wasn’t his best. In fact, these stories - for the most part - were pretty boring. I didn’t find it necessarily hard to turn the page, but then that’s the beauty of short stories. It won’t be long before they’re over.
At the end of the book, King has a short afterword where he explains that this book was meant to look at the more realistic side of human nature, which is - more of less - what the book seems to exhibit. Most stories dwell on how a seemingly “normal” person would deal with difficult or tragic life events. It’s interesting, just not amazing. And also rather bleak.
I’ll say this though. For any King fans out there that have an inkling of picking up this book, I would suggest just searching out and reading the first short story only (1922 I believe it was called). I really liked this one. Probably because it was the least realistic of the whole bunch. I'll restrain myself from giving too much away, but I kind of wished King just did away with the rest of the stories and expanded on this guy making it a full length novel. After this woman's murder, she comes back to haunt her killer/husband, giving him a glimpse at what the future holds for both him and they're son; a punishment for his horrible to decision to rid the world of her. There was a lot that could have been expanded on. However, it still holds up well for what it is.
Otherwise, it’s all just meh.
January 17, 2011
2666
Precious
Mr. Holland's Opus
January 14, 2011
Scott Pilgrim VS. The World
Knucklehead
Simply put, if you don't like The Big Show, you'll hate this movie. With that being said, if you like The Big Show...you'll have this movie. Calling this movie a comedy is a joke considering it's not funny. It relies far too heavily on poorly executed physical humor (Big Show hits his head on everything because he's SO tall!). The story revolves around 7-foot tall manchild, Walter Krunk. He still lives at an orphanage because no family has ever wanted to adopt him on account of his abnormal build. Fast forward twenty years and the nuns want him out. To make matters worse, he burns down the kitchen after trying to make breakfast. Without a working kitchen, the orphanage will be shut down. But how would they get the $25,000 it would take to redo the kitchen? Simple, Walter must fight in a tournament to win the $100,000 prize. In the finals, he faces Redrum. He wins. It was anticlimactic. Still, the little black kid from Role Models and Jan from The Office were in the movie. You get to see Jan in her bra and panties if that floats your boat.
It's clear that WWE Studios will greenlight any script because this one was atrocious. So guys, I think it's time to get writing. Just make sure you make the lead part perfect for John Cena, HHH, or The Big Show.
Grandma's Boy
There's a monkey (who drives!), a bunch of old ladies, a hot chick, and pretty much every actor from Big Daddy. They play video games and smoke pot. It's not a really inspired story and a lot of the jokes miss the mark, but I can't help but love J.P. (a young prodigy in the world of video games who acts like a robot when he's nervous) and Mr. Cheezle (played by Kevin Nealon). I can't say I'll ever watch it again, but if you haven't seen it, it's worth a look I guess. You could do far worse in a comedy (see Knucklehead).
Fracture (2007)
January 13, 2011
Before Sunrise
Under the Dome
So, this is a long book. I like long books. I’m a fast reader so I feel like the longer the book the more worth my while it is. When I read the 1000+ page extended version of the Stand, I couldn’t have been more wrong. Man, I thought that book was horrible. I was worried the same thing was going to happen with Under the Dome.
Turns out, I was pleasantly surprised. The plot of this book, as you can gather from the title, is that a small town called Chester Mill all of a sudden mysteriously surrounded by a dome cutting off their society from the rest of the world. When the dome comes down, a lot of gruesome things happen around the town. A plane flies into it; A car smashes into it; People get cut in half. The usual. It’s what comes after this that makes the book interesting.
It’s hard at first to remember the large ensemble cast. They introduce you to the villain Rennie the framed good guy Barbie and a whole host of other townspeople. At first, it is hard to remember who is who, but you do have 1000 pages to figure it out. Things start getting real tense though. People are freaking out. The villain abuses his power. The police force turns bad. And there is the constant mystery of what is the dome?
The whole book they build up the final few chapters. I had heard from Sweeney that the ending was a bit of a let down, but I was happy with it. In my mind, the story was resolved and I learned everything I wanted to. So, Stephen King, after the disaster called The Stand, I liked Under the Dome.
January 12, 2011
A.I. Artificial Intelligence
Slap Shot
Mother Night
January 11, 2011
The Meaning of Life
The Twilight Saga Part 3 - Eclipse
No. Don’t be alarmed. This is not Webber posting. Despite an influx of teeny bopper Zac Efron filled movies from Webber, the blog is back to the norm with me posting crappy movies, television, and books. What can I say about Twilight? I really did enjoy the books. The writing is horrible. I can’t argue with that. The plot is ridiculous (but entertaining). However, the characters and storyline, I think, immerse you into the plot. Whether you love them or hate them, Bella and Edward have this fairytale love that people wish exist in real life. They are quick entertaining reads, and that’s all I asked for.
The movies though are an entirely different story. I haven’t seen any of these in theaters because I really don’t want to pay for them. They’re just not good. The first movie was down right awful. Unintentionally funny. But awful. They vampires running at full speed is cartoon esque. Kristin Stewart is one of the most annoying people ever. And middle age women around the globe are swooning over a baby faced 16 year old. I can’t take it! The movies turn the books into something they’re not. They focus on the creepy vampires approaching town rather than the relationship between Bella and Edward. And damn, it ‘s just not good. New Moon was slightly better. Same problem though. Also less Edward.
That brings me to the third movie. Eclipse. A newborn vampire army is coming after poor Bella. This movie was not awful. It was not good, but it was the best of the three. I attribute this to another new director. He made the new movie not entirely ridiculous. The plot of this movie also lent itself better to the action drama category. He cut out most of the stupid fighting between Edward and Jacob and did a good job keeping in the most important scenes. Good for you David Slade. You turned a ridiculous book into a decent movie. Congrats. You were replaced though. Oh well. Good luck to the next director who must turn a sex filled movie featuring a half human half vampire baby who was delivered with a vampire’s teeth into a PG13 movie. Have fun!